logo
down
shadow

XCODE QUESTIONS

I can't run the HelloWorld.xcworkspace file
I can't run the HelloWorld.xcworkspace file
wish of those help Add GoogleService-Info.plist to the project file. Seems it cannot be found
TAG : xcode
Date : January 11 2021, 11:39 AM , By : chuzhibin
SwiftUI dyld: Symbol not found: _$s7SwiftUI7BindingVyxGAA0C11ConvertibleAAMc Xcode 11 beta 5
SwiftUI dyld: Symbol not found: _$s7SwiftUI7BindingVyxGAA0C11ConvertibleAAMc Xcode 11 beta 5
it fixes the issue I am no longer facing this issue upon upgrading to Xcode Beta 6. for the help everyone!
TAG : xcode
Date : January 03 2021, 08:18 AM , By : user3095526
xcode_backend.sh: no such file or directory. Do I need to create this file?
xcode_backend.sh: no such file or directory. Do I need to create this file?
wish help you to fix your issue Setting runner to Generated in project->Info Configurations seemed to fix it. I can build in xcode now.
TAG : xcode
Date : January 02 2021, 06:48 AM , By : isaiahbabu bandarupa
How to fix a problem with a broken clang: missing stdlib.h
How to fix a problem with a broken clang: missing stdlib.h
I wish this help you I have a problem with MacOS Mojave 10.14.5 and with the Xcode compiler. Precisely, I'm trying to install a package in R via Github and the compiler is complaning for a missing stdlib.h. Here is the error: , Running in Terminal xc
TAG : xcode
Date : January 02 2021, 06:48 AM , By : Yong.Hu
How do I make my SwiftUI UIViewRepresentable respect intrinsicContentSize in previews?
How do I make my SwiftUI UIViewRepresentable respect intrinsicContentSize in previews?
Does that help When I create a view in SwiftUI and render it in an Xcode preview, using PreviewLayout.sizeThatFits, the preview adjusts its size according to its content. When I import a UIKIt view using UIViewRepresentable, it appears with a full de
TAG : xcode
Date : January 02 2021, 06:48 AM , By : Nilesh Chopwad
Xcode 11 beta: AppDelegate file doesn't have window global variable
Xcode 11 beta: AppDelegate file doesn't have window global variable
it should still fix some issue In Xcode 11 this is now done in SceneDelegate EDIT: if you’re still supporting iOS 12 or prior (or want to support 13 plus prior)
TAG : xcode
Date : January 02 2021, 06:48 AM , By : sanjay
How to Git Blame/Authors a previous revision with Xcode 11?
How to Git Blame/Authors a previous revision with Xcode 11?
Does that help It has been moved here
TAG : xcode
Date : January 02 2021, 06:48 AM , By : Jad
Macos app displays view in Xcode, but is totally blank when launched outside of Xcode
Macos app displays view in Xcode, but is totally blank when launched outside of Xcode
help you fix your problem Ok, I figured this one out myself, so for the purposes of google/if someone else has this problem: there seems to be a bug in WKWebView of some kind, adding it to IB kills everything else in the view. (Or maybe this is inten
TAG : xcode
Date : January 02 2021, 06:48 AM , By : Dheeraj
Xcode 11 CFLocaleCopyCurrent console error
Xcode 11 CFLocaleCopyCurrent console error
it helps some times When I got this error with SwiftUI it was because I forgot to set my view's EnvironmentObject with .environmentObject(). The stated error is completely irrelevant, but making that change fixed it for me. Still a bug with Xcode 11
TAG : xcode
Date : January 02 2021, 06:48 AM , By : DK1985
GFortran error: ld: library not found for -lSystem when trying to compile
GFortran error: ld: library not found for -lSystem when trying to compile
should help you out Update: I tried what was suggested and installed the gfortran build from the gcc package using homebrew which gave me a newer version of gfortran and my problem was fixed!
TAG : xcode
Date : January 02 2021, 06:48 AM , By : chen jackiechen
Swift 3 mode has been deprecated
Swift 3 mode has been deprecated
may help you . Unfortunately, there's no way to remove this. You'll need to manually update your Pods / libraries to Swift 4.x or wait until someone does the job for you. Otherwise, you won't be able to build your project with a newer Xcode version a
TAG : xcode
Date : January 02 2021, 06:48 AM , By : Himanshu Goswami
Set Info.plist Value from Build Phase
Set Info.plist Value from Build Phase
around this issue I have an iOS for which I want to run a build phase that reads a value from a JSON file, export that as an environment variable and then read that in my Info.plist. , You can use this:
TAG : xcode
Date : January 02 2021, 06:48 AM , By : Shahbaz Khan
How to upload dmg file for notarization in xcode
How to upload dmg file for notarization in xcode
I think the issue was by ths following , You can do it from the command line.First you will need to extract the .app from your .dmg and resign it, removing the com.apple.security.get-task-allow entitlement in the process (this is added automatically
TAG : xcode
Date : January 02 2021, 06:48 AM , By : potmo
Xcode preferences across multiple computers?
Xcode preferences across multiple computers?
seems to work fine I run Xcode on both my laptop and desktop. I'm constantly tweaking my setup with regards to key bindings. , It looks like the Xcode preference file is now named
TAG : xcode
Date : January 02 2021, 06:48 AM , By : user3862194
XCode project version bump, is there automated way?
XCode project version bump, is there automated way?
around this issue I would like to know if there are any automated ways to bump up the version number of an xcode project? , You can use agvtool to do this.
TAG : xcode
Date : January 02 2021, 06:48 AM , By : Reallycoolgardenstuf
Hope to remove armv6 architecture for iPad in XCode?
Hope to remove armv6 architecture for iPad in XCode?
it should still fix some issue Not sure about an appropriate macro, but if you select "other...", remove $(ARCHS_UNIVERSAL_IPHONE_OS), and enter just "armv7" on its own, that seems to do the trick.
TAG : xcode
Date : January 02 2021, 06:48 AM , By : Omid Shahbazi
Generate Makefile from Xcode Project for port of project to other UNIX systems
Generate Makefile from Xcode Project for port of project to other UNIX systems
To fix the issue you can do You should probably switch to CMake for all your platforms. CMake, in turn, can generate Makefile, Xcode, Visual Studio, and KDevelop projects/builds using the CMake project description. You will, at first, need to create
TAG : xcode
Date : January 02 2021, 06:48 AM , By : user3856371
GenerateDSYMFile warning: unable to open object file
GenerateDSYMFile warning: unable to open object file
it fixes the issue I see the annoyed warnings after upgrading to Xcode 4.5. Then I tried changing Build Settings/Debug Information Format value from DWARF with dSYM file to DWARF and every relative warning disappeared :)
TAG : xcode
Date : January 02 2021, 06:48 AM , By : Bruce
How can I add one Target (Foundation Tool) to Copy Bundle Resources of another Target in Xcode
How can I add one Target (Foundation Tool) to Copy Bundle Resources of another Target in Xcode
will be helpful for those in need There should be a "Products" folder in your project, containing everything that would be built by your targets. You need to add the product reference for your tool (which will be in that folder) to the copy phase, no
TAG : xcode
Date : January 02 2021, 06:48 AM , By : Indu Nagesia
How to set App Icon for a scripting Application written in AppleScript?
How to set App Icon for a scripting Application written in AppleScript?
will be helpful for those in need Create icns file with different AppIcon sizes varying from 1024 to 32.
TAG : xcode
Date : December 27 2020, 03:14 PM , By : user3082835
What do these red bullseye icons mean in Xcode?
What do these red bullseye icons mean in Xcode?
around this issue Both types of icons shown here are a visual pun of sorts.The red bullseye icons are targets. (Like the kind you throw darts at.)
TAG : xcode
Date : December 26 2020, 01:01 AM , By : Peter
Use of unresolved identifier 'PresentationButton'
Use of unresolved identifier 'PresentationButton'
Does that help If you're not showing the view modally (in which case .sheet is the way to go), the preferred way in Xcode 11 beta 5 is using NavigationLink.
TAG : xcode
Date : December 25 2020, 07:01 PM , By : cdeak
Xcode Debugging - How do you tell what the next method call is?
Xcode Debugging - How do you tell what the next method call is?
With these it helps Simply look at the stack trace on the left side of the screen. The topmost line (line 0) is the function that you are currently in. The next line below that (line 1) is the function that called the current function and it's the on
TAG : xcode
Date : December 25 2020, 04:01 PM , By : jytan
MacOS notarization on command line returning 'unsupported url' when getting status
MacOS notarization on command line returning 'unsupported url' when getting status
To fix the issue you can do I've seen this error before, I forget what exactly caused it, but it definitely would have been a mistake in the way I submitted the command. Unfortunately, altool does not appear to have been written with user-friendlines
TAG : xcode
Date : December 25 2020, 08:30 AM , By : user3071979
How to prevent Xcode Archive from including my sub projects' Products?
How to prevent Xcode Archive from including my sub projects' Products?
it should still fix some issue As suggested in this Tweet, the solution is to set "Skip Install" to YES in every sub project's Build Settings.
TAG : xcode
Date : December 24 2020, 06:01 PM , By : kyrosoon
my simulator is not showing me full screen
my simulator is not showing me full screen
I wish did fix the issue. my app works fine on iPhone, however I've included it to work on the iPad but when I run it to test it I don't get a full screen of the app. it looks likes an iPhone size app on an iPad. , You need support iPad natively.- Be
TAG : xcode
Date : December 24 2020, 05:01 PM , By : user3068173
Remove Realm Model Object from Xcode
Remove Realm Model Object from Xcode
fixed the issue. Will look into that further Ages ago, I used Realm with iOS projects, but am no longer doing so. However, I still have the template available in Xcode as seen here: , Xcode keeps it's custom templates at
TAG : xcode
Date : December 24 2020, 05:01 AM , By : Bhushan
React Native CLI version for Xcode 9.2
React Native CLI version for Xcode 9.2
hop of those help? The format you are giving in the version is in the wrong way.As you can see in the docs it should be
TAG : xcode
Date : December 23 2020, 01:30 AM , By : user3060897
Xcode can't find .h file "ABC.h file not found"
Xcode can't find .h file "ABC.h file not found"
this will help Solution: Something with the SplashScreen library must have changed. Even though I never edited anything, the AppDelegate.m file was looking for import SplashScreen.h, and SplashScreen.h somehow was changed to RNSplashScreen.h. I had t
TAG : xcode
Date : December 20 2020, 04:42 AM , By : user3054279
How to puts fonts to React Native Xcode project?
How to puts fonts to React Native Xcode project?
I think the issue was by ths following , If you added the web font you want to use to your project in a folder called Fonts Now in Xcode, in the Project folder, "Add Files to Project Name...Click on "" Navigate to the parent folder and add the Fonts
TAG : xcode
Date : December 10 2020, 07:45 AM , By : Nagaraju
How to use RoundedBorderTextFieldStyle in SwiftUI for TextField after API change in Xcode 11 Beta 5?
How to use RoundedBorderTextFieldStyle in SwiftUI for TextField after API change in Xcode 11 Beta 5?
I hope this helps you . Before Xcode 11 Beta 5. I used this syntax to put a rounded border outside my TextField: , You say:
TAG : xcode
Date : December 09 2020, 05:30 AM , By : user3050410
Published works for single object but not for array of objects
Published works for single object but not for array of objects
like below fixes the issue First, a disclaimer: The code below is not meant as a copy-and-paste solution. Its only goal is to help you understand the challenge. There may be more efficient ways of resolving it, so take your time to think of your impl
TAG : xcode
Date : December 05 2020, 12:02 PM , By : user3046964
NativeScript : IOS app crashed on splash screen
NativeScript : IOS app crashed on splash screen
To fix the issue you can do Finally, After some investigation, I tried to prepare app for Ios using command tns prepare ios --release and then upload archive from XCode. Its worked for me.
TAG : xcode
Date : December 01 2020, 04:40 PM , By : user3043576
Xcode 11 Beta 5 - Loading a plug-in failed
Xcode 11 Beta 5 - Loading a plug-in failed
Hope this helps I was able to get my SwiftUI project running on Catalina beta 4 with Xcode beta 5. I too got the warning mentioned by OP. And as mentioned in comments, the only negative impact I've seen is being unable to use the preview canvas. Othe
TAG : xcode
Date : November 26 2020, 06:23 AM , By : user3040681
"iOS 6.0 Simulator" not visible/installable in Xcode 5.0.2
"iOS 6.0 Simulator" not visible/installable in Xcode 5.0.2
Any of those help Apple replied to the radar I filed. Apparently the iOS 6.0 simulator is not compatible with Mavericks.
TAG : xcode
Date : November 21 2020, 07:35 AM , By : user7452373
How do you debug the python portions of a PyObjC-based app?
How do you debug the python portions of a PyObjC-based app?
I hope this helps . I tend to debug PyObjC programs by adding print statements/logging, and if that fails by using pdb (from the command-line).
TAG : xcode
Date : November 18 2020, 12:01 PM , By : shashidhar reddy
iOS7 hide status bar but not adjust top layout guide
iOS7 hide status bar but not adjust top layout guide
around this issue The topLayoutGuide property is readonly and you can't prevent it from changing.You can pin your items not to the topLayoutGuide but to the superview. That should resolve your problem.
TAG : xcode
Date : November 16 2020, 12:01 PM , By : Mohamed Afifi
Xcode: No Scheme
Xcode: No Scheme
To fix the issue you can do Close Xcode and delete the folder .xcuserdatad from within .xcodeproj/xcuserdata/. Then restart Xcode, the schemes should re-appear.EDIT: You may need to delete from .xcodeproj file and .xcworkspace file
TAG : xcode
Date : November 16 2020, 12:01 PM , By : voltel
Xcode not working - how do I fix it?
Xcode not working - how do I fix it?
Hope that helps I am getting this error: , i ran the package
TAG : xcode
Date : November 10 2020, 03:01 PM , By : Andrydood
How can I develop Safari App Extension without macOS app?
How can I develop Safari App Extension without macOS app?
I hope this helps you . Finally I managed to distribute my Safari Extension through the Mac App Store. The thing you have to keep in mind is the fact that you have to build a minimal single-window macos app which explain (like a tutorial) how to acti
TAG : xcode
Date : October 22 2020, 08:10 PM , By : user2172742
How get current keywindow equivalent for multi window SceneDelegate Xcode 11?
How get current keywindow equivalent for multi window SceneDelegate Xcode 11?
this will help You'll want to simply iterate through all your windows and find the key window manually.
TAG : xcode
Date : October 08 2020, 02:00 PM , By : محمد صلاح
NSSoftLinking - The function 'SLSIsSuppressedByScreenTime' can't be found in the (null) framework
NSSoftLinking - The function 'SLSIsSuppressedByScreenTime' can't be found in the (null) framework
wish helps you I suspect based on the error message that the required functionality isn't in the OS yet (it's getting called but no one is there to answer/respond). Perhaps beta 5 will include it.
TAG : xcode
Date : October 08 2020, 03:00 AM , By : user6042866
Xcode 10.3 Installation
Xcode 10.3 Installation
it fixes the issue I have just been (involuntarily) upgraded to Xcode 10.3 (10G8). I'm getting the following error: , Restarting your computer/macOS will resolve the issue.
TAG : xcode
Date : October 07 2020, 03:00 PM , By : BoominathVivek
Is anyone having any problems with the new Xcode 10.3 update?
Is anyone having any problems with the new Xcode 10.3 update?
it helps some times I have faced the same issue, and after a deep research, I decided to restart my computer. This solved the problem.
TAG : xcode
Date : October 07 2020, 01:00 PM , By : Frederic
Weird relative path while creating new files in Xcode. Is it related with macOS Catalina beta 4 version?
Weird relative path while creating new files in Xcode. Is it related with macOS Catalina beta 4 version?
wish of those help I came across the same issue right after updating to macOS Catalina Beta 4 as well. Here is a workaround:
TAG : xcode
Date : October 07 2020, 09:00 AM , By : Shawn
Build failed Xcode 10 cordova firebase project
Build failed Xcode 10 cordova firebase project
Any of those help I has the same problem. The problem was that the file "Firebase.h" was only a link to the real "Firebase.h" that was not installed in Cocoapods libraries. So the problem was with Cocoapods. Even run pod clean, pod install, ecc. didn
TAG : xcode
Date : October 07 2020, 06:00 AM , By : A. Lmao
Provisioning Profile error in Xcode 11 beta
Provisioning Profile error in Xcode 11 beta
may help you . Fastlane supports Xcode 11 provisioning-profiles with version 2.132.0 https://github.com/fastlane/fastlane/releases/tag/2.132.0To generate new provisioning profiles you have to nuke the existing one and generate new profiles with the f
TAG : xcode
Date : October 06 2020, 05:00 AM , By : ATeska
Passing An ObservedObject To Nested Child Views SwiftUI (SwiftUI Data Flow)
Passing An ObservedObject To Nested Child Views SwiftUI (SwiftUI Data Flow)
will be helpful for those in need For ObservableObject the pairing ObservedObject makes view refresh, so to solve the task in question I would recommend the following approach:Demo
TAG : xcode
Date : October 05 2020, 02:00 AM , By : Learning
Which version of Xcode supported in iPhone XR
Which version of Xcode supported in iPhone XR
should help you out You can download zip from here and unzip it. And copy to dir /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport.Final restart Xcode, your Xcode will support iOS 12.4.1 device
TAG : xcode
Date : October 03 2020, 05:00 PM , By : Alla Fonte
How to fix scrollable content size ambiguity in xcode 11 using auto layout beta 7 UIKIT
How to fix scrollable content size ambiguity in xcode 11 using auto layout beta 7 UIKIT
like below fixes the issue I was finally able to successfully add a UIScrollView using storyboards in Xcode Version 11.0 (11A420a) after much trial and error.You can add the scroll view directly to the root UIView of the VC or, if you needed to, add
TAG : xcode
Date : October 03 2020, 09:00 AM , By : Tukurai Zeal
XCode11 How To Show Assistant Editor in Bottom Side
XCode11 How To Show Assistant Editor in Bottom Side
Any of those help View -> Change Editor Orientation
TAG : xcode
Date : October 02 2020, 06:00 PM , By : mohammed elsayed
Xcode 11 vertical position of editors
Xcode 11 vertical position of editors
this one helps. Choosing File > New > Editor Below will add an editor below the current editor and tell Xcode to vertically stack future editors for that project. You can also choose View > Change Editor Orientation to toggle stacking editors vertica
TAG : xcode
Date : October 02 2020, 09:00 AM , By : Atul Kanzariya
In Xcode 11, what are the keyboard shortcuts to open/change file in assistant editor?
In Xcode 11, what are the keyboard shortcuts to open/change file in assistant editor?
I hope this helps you . So if you want to open a file in specific editor from the project navigator, you have to hold ⌥ option + ⇧ shift and click the file. Then a "destination chooser" will be shown and it will highlight the editor or spaces in betw
TAG : xcode
Date : October 01 2020, 06:00 PM , By : Brandon Hughart
manual option is not showing in Xcode 11 assistant editor and how to add IBOutlet?
manual option is not showing in Xcode 11 assistant editor and how to add IBOutlet?
will be helpful for those in need You are correct. The Manual option is no longer visible. You can still achieve the same result by doing a quick open using Cmd+Shift+O then type the name of any file you want to open. Press the Alt key and the file w
TAG : xcode
Date : October 01 2020, 11:00 AM , By : y Daniel
XCode11 how to disable Auto Layout?
XCode11 how to disable Auto Layout?
I wish did fix the issue. According Apple forum this option silently disappeared in XCode 11.You can still do it programmatically at viewDidLoad
TAG : xcode
Date : October 01 2020, 07:00 AM , By : linglong117
iOS Simulator (11.1) that comes with Xcode 11.1 GM Seed seems to be unable to boot iOS 13.1 devices
iOS Simulator (11.1) that comes with Xcode 11.1 GM Seed seems to be unable to boot iOS 13.1 devices
I hope this helps . I am running Mac OS X Mojave 10.14.6. The only app I have installed is a freshly downloaded Xcode 11.1 GM Seed (11A1027). There are no prior files, projects or apps on this system, as I just wanted to start learning Swift programm
TAG : xcode
Date : October 01 2020, 05:00 AM , By : julio
Xcode 11, Command CodeSign failed with a nonzero exit code
Xcode 11, Command CodeSign failed with a nonzero exit code
this will help I've resolved the same exact problem by: Add --deep to the "Other Code Signing Flags" in the "Build Settings". In the "Signing Capabilities" of your target click on "+ Capability" in the top left corner and choose "Hardened Runtime".
TAG : xcode
Date : September 30 2020, 11:00 PM , By : Vance
Xcode 11 crashes when moving a view controller from one storyboard to another. Is there another way to do this?
Xcode 11 crashes when moving a view controller from one storyboard to another. Is there another way to do this?
around this issue Instead of selecting the view controller on the storyboard, select the scene from the storyboard navigation panel:
TAG : xcode
Date : September 30 2020, 12:00 PM , By : Dee Mag
Can't do a Simple Navigate to View and back SwiftUI Navigation Bar Button
Can't do a Simple Navigate to View and back SwiftUI Navigation Bar Button
Any of those help This is still an issue for me, I am having the same issue with popover (Modal) presentation and pushing Second controller via NavigationLink in navigationBarItems. This is a really serious bug. The only way it works correctly is whe
TAG : xcode
Date : September 29 2020, 01:00 PM , By : Mihir Mistry
Are Xcode module names case sensitive?
Are Xcode module names case sensitive?
will help you iOS devices use case sensitive file naming, but the simulator and Xcode are running on your Mac which is not case sensitive. And when you ask to load a module represented by a framework, you are effectively naming a file (the framework
TAG : xcode
Date : September 29 2020, 04:00 AM , By : Roy vd W

shadow
Privacy Policy - Terms - Contact Us © festivalmusicasacra.org