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ACTIONSCRIPT-3 QUESTIONS

Move the circle in as3
Move the circle in as3
With these it helps I already have the graphic with image on the screen and I wanted to it to move when I pressed the arrows on keyboard. , You need to add it to stage like so,
TAG : actionscript-3
Date : November 23 2020, 12:01 PM , By : Shruthi Reddy
Exclude array items from their counterparts
Exclude array items from their counterparts
fixed the issue. Will look into that further I'm working on a tournament that pits each fighter against 5 others. For this I have two arrays, playerArray and opponentArray, each containing the same six character types.
TAG : actionscript-3
Date : November 22 2020, 11:05 AM , By : DBLANK03
AS3 functions replacing
AS3 functions replacing
hope this fix your issue What you're trying to do is very illogical - a function should be defined once and exist always. Not only that, but it should definitely always behave the same way, especially considering AS3 does not support overloading.AS3
TAG : actionscript-3
Date : November 21 2020, 04:03 PM , By : devick
AS3 cast String as an Object
AS3 cast String as an Object
wish help you to fix your issue I'm trying to convert following string to an object considering the object in the string exists: , You can use a simple function like this:
TAG : actionscript-3
Date : November 21 2020, 04:03 PM , By : William Ucs
Using a loop to create multiple childs of the same bitmap (AS3)
Using a loop to create multiple childs of the same bitmap (AS3)
like below fixes the issue I have a bitmap that I want more than one of at different positions on the stage. I'd guess that this is achievable using a loop but I'm not sure how. , Using a loop to create multiple instances of SpikesImage:
TAG : actionscript-3
Date : November 21 2020, 07:35 AM , By : Malcom Calhoun
How to use Math.cos() & Math.sin() properly?
How to use Math.cos() & Math.sin() properly?
I think the issue was by ths following , The reason is that Math.PI != π.You can try toFixed(15) to get a precise value.
TAG : actionscript-3
Date : November 21 2020, 07:35 AM , By : Francisco Nardi
Grouping Instances/ Symbols Together
Grouping Instances/ Symbols Together
I wish this help you You could just test the x and y position of the touch inside the the box when they touch it. Something like this pseudocode:
TAG : actionscript-3
Date : November 20 2020, 12:01 PM , By : Daniel Jaramillo
Using Embedded Images in a ButtonBar
Using Embedded Images in a ButtonBar
This might help you Try this, Also better you need to set iconField property and Your images array should be like this
TAG : actionscript-3
Date : November 19 2020, 12:01 PM , By : Patrick Calabrese
Trace in FlashBuilder 4.7 not working
Trace in FlashBuilder 4.7 not working
this one helps. Unless I am missing something, you never add a Main object to your application. For the trace to occur, you have to instantiate an instance of Main. Prior to that, none of the code in that class will run
TAG : actionscript-3
Date : November 17 2020, 12:00 PM , By : Nakul Bhatt
Add string value every-time it is called.
Add string value every-time it is called.
it should still fix some issue When my function buildingBuilt is called, it is dispatching an event like so: , Try updating your code like so,
TAG : actionscript-3
Date : November 14 2020, 05:18 PM , By : stackoverflowflame
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