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Can i use IEnumerator as Update func?


Can i use IEnumerator as Update func?

By : Deepak
Date : January 11 2021, 05:14 PM
I wish this helpful for you The error is in passing 10 * Time.deltaTime as the t value for Lerp(Vector3 a, Vector3 b, float t);
If you look at the documentation for Lerp():
code :
float speed = 0.01f; 
float time = 0;
while ( time < 1)
{
    time += speed;
    //Rest of code
}
image.color = Color.Lerp(image.color, _color, time);
public float speed = 0.01f; //The speed at which the fade happens

private Image[] imageComponents;
private Text[] textComponents;

void Start()
{
    imageComponents = gameObject.GetComponentsInChildren<Image>(); //Cache the images so we don't have to find them every time
    textComponents = gameObject.GetComponentsInChildren<Text>(); //Cache the texts

    StartCoroutine(HideAllBoosters());//Start the Coroutine
}

IEnumerator HideAllBoosters()
{
    float t = 0; //Start value for our loop
    while (t < 1) // 1 indicates the max value of t at which the loop stops. In this case after 100 iterations since the speed is 0.01
    {
        t += speed;

        foreach (Image image in imageComponents)
        {
            Color _color = image.color;
            _color = new Color(_color.r, _color.g, _color.b, 0);
            image.color = Color.Lerp(image.color, _color, t); //t dictates how far in the interpolation we are.
        }
        foreach (Text text in textComponents)
        {
            Color _color = text.color;
            _color = new Color(_color.r, _color.g, _color.b, 0);
            text.color = Color.Lerp(text.color, _color, t);
        }
        yield return null;
    }
}
Color _color = image.GetComponent<Image>().color;
Color _color = image.color;


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Dynamically generated class that implements IEnumerator<T> GetEnumerator() and IEnumerator IEnumerable.GetEnumerat

Dynamically generated class that implements IEnumerator<T> GetEnumerator() and IEnumerator IEnumerable.GetEnumerat


By : Roberta Macedo
Date : March 29 2020, 07:55 AM
around this issue I have a problem with Reflection.Emit. I want to have dynamically created class, that has simple implementation of ICollection. All methods I've defined fine, instead of next two: public IEnumerator GetEnumerator() & IEnumerator IEnumerable.GetEnumerator() Next code shows what I want to be in my dynamic class: , Answer is next define of the method
code :
 MethodBuilder myMethod = myType.DefineMethod("System.Collections.IEnumerable.GetEnumerator",
                   MethodAttributes.Private | MethodAttributes.HideBySig |
                MethodAttributes.NewSlot | MethodAttributes.Virtual | 
                MethodAttributes.Final);
Relation between IEnumerator<T>.Current and IEnumerator.Current and Why IEnumerator<T> implements IDisposabl

Relation between IEnumerator<T>.Current and IEnumerator.Current and Why IEnumerator<T> implements IDisposabl


By : user3128478
Date : March 29 2020, 07:55 AM
Any of those help There are several cases where it's useful that IEnumerator inherits from IDisposable.
For example take File.ReadLines() which needs to keep open a FileStream, which is an unmanaged resource.
code :
IEnumerator<int> MyIt()
{
  try
  {
    yield return 1;
  }
  finally
  {
    //Do Something
  }
}
T Current//Implicit interface implementation
{
  get
  {
    return something;
  }
}

object IEnumerator.Current{get{return Current;}}
Can't implement both GetEnumerator return IEnumerator AND IEnumerator<T> when implementing ICollection<T>

Can't implement both GetEnumerator return IEnumerator AND IEnumerator<T> when implementing ICollection<T>


By : Dipanshu Mahajan
Date : March 29 2020, 07:55 AM
fixed the issue. Will look into that further I'm writing a simple collection class that implements ICollection. Everything basically works except if I add a IEnumerator GetEnumerator() method it complains I don't have an IEnumerator GetEnumerator() method. And vice versa. I'm not allowed to have both since they differ only in return type, so I'm really quite confused as to what the compiler wants from me. , Implement them explicitly:
code :
IEnumerator IEnumerable.GetEnumerator() {
}

IEnumerator<T> IEnumerable<T>.GetEnumerator() {
}

// etc.
How do i convert this Func<SampleExpression,IEnumerator<string>,bool>> to Func<SampleExpression,bool&g

How do i convert this Func<SampleExpression,IEnumerator<string>,bool>> to Func<SampleExpression,bool&g


By : konhadi happy
Date : March 29 2020, 07:55 AM
I wish this help you The expression compilation seems weird to me too, but to actually answer your question...
You can wrap the compiled Func like so:
code :
Func<SampleExpression, bool> lBind = (SampleExpression token) => l(token, lstConstant.GetEnumerator());
Spring4d: Spring.Collections.IEnumerator and System.IEnumerator

Spring4d: Spring.Collections.IEnumerator and System.IEnumerator


By : Cillian Kennedy
Date : March 29 2020, 07:55 AM
will be helpful for those in need Write it yourself (FWIW I would prefer opposite parameter order but I kept it like that since the signature of TStringHelper.Join):
code :
function StringJoin(const separator: string; const values: Spring.Collections.IEnumerable<string>): string; overload;
var
  e: Spring.Collections.IEnumerator<string>;
begin
  e := values.GetEnumerator;
  if not e.MoveNext then
    Exit('');
  Result := e.Current;
  while e.MoveNext do
    Result := Result + separator + e.Current;
end;
StringJoin(',', TEnumerable.Distinct<string>(Modules, TStringComparer.OrdinalIgnoreCase))
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