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What needs to be done to make multiple screen support for Javascript happen?


What needs to be done to make multiple screen support for Javascript happen?

By : user3045463
Date : December 02 2020, 10:46 PM
may help you . Since Version 66 of Chrome it is possible to use the Presentation API There is a W3C Draft for it since 2019-04
The Example at
code :
ReferenceError: PresentationRequest is not defined (Your browser may not support this feature.)


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How to make my app support for multiple screen with unique alignment of all elements present on screen?

How to make my app support for multiple screen with unique alignment of all elements present on screen?


By : Amir Khaleghi
Date : March 29 2020, 07:55 AM
Make a screenshot code support multiple screen sizes

Make a screenshot code support multiple screen sizes


By : llahwe
Date : March 29 2020, 07:55 AM
Hope that helps When you do screenshot you'll ofcourse have screen size dependent image (the resolution of the image is different because screens are different).
You can compress or resize you bitmap as you want and after resize to the fixed size - the file size will be fixed.
How to make multiple screen support in android?

How to make multiple screen support in android?


By : grimalkin
Date : March 29 2020, 07:55 AM
like below fixes the issue Official answer : http://developer.android.com/guide/practices/screens_support.html Nothing to it.
How to Make Layout support Multiple Screen Size (Responsive)

How to Make Layout support Multiple Screen Size (Responsive)


By : Dimitry Versteele
Date : March 29 2020, 07:55 AM
seems to work fine I am using the following code for my about page but the content alters according to the screen size and orientation please help here is the code for
code :
<?xml version="1.0" encoding="utf-8"?>
<ScrollView xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="#493F0B" >

    <RelativeLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
         >

        <TextView
            android:id="@+id/tvAboutHeader"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:background="#F5F6D4"
            android:gravity="center"
            android:padding="10sp"
            android:text="@string/about_title"
            android:textAppearance="?android:attr/textAppearanceLarge" />

        <TextView
            android:id="@+id/tvabout1"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:layout_alignParentLeft="true"
            android:layout_below="@+id/tvAboutHeader"
            android:layout_marginTop="8dp"
            android:background="#CDE855"
            android:padding="10sp"
            android:text="@string/about_info1"
            android:textAppearance="?android:attr/textAppearanceMedium" />

        <TextView
            android:id="@+id/tvabout2"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:layout_alignParentLeft="true"
            android:layout_below="@+id/tvabout1"
            android:background="#ABC921"
            android:padding="10sp"
            android:text="@string/about_info2"
            android:textAppearance="?android:attr/textAppearanceMedium" />

        <TextView
            android:id="@+id/tvabout3"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:layout_alignParentLeft="true"
            android:layout_below="@+id/tvabout2"
            android:background="#BEDB39"
            android:text="@string/about_info3"
            android:textAppearance="?android:attr/textAppearanceMedium" />
    </RelativeLayout>

</ScrollView>
How do I make something happen on the screen even without a key being pressed?

How do I make something happen on the screen even without a key being pressed?


By : Iesha Gibson
Date : March 29 2020, 07:55 AM
Any of those help The standard solution to this is the finite-state machine. The character has six or so possible states: standing, moving up, moving right, moving down, moving left, dead. Rather than a keypress directly moving the character, the keypress should change the character's state.
In such a small application, rather than implementing an incredibly flexible finite-state machine, you may use a very simple implementation as such:
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